Hayatunnufus, and Nirmala Aizya Agatha Silalahi. “An AIoT-Based Interactive Literacy Game Using Micro:Bit and Ensemble K-NN–Decision Tree for STEAM Learning”. Data Science: Journal of Computing and Applied Informatics 10, no. 2 (June 2, 2026): 1–7. Accessed June 5, 2026. https://talenta.usu.ac.id/JoCAI/article/view/25800.